Small Town: Fìkh Rǐlni Nìbǐ

Fìkh Rǐlni Nìbǐ

Fìkh Rǐlni Nìbǐ
Example Constructi architecture.
StateFederation of Alveria
ProvenceBw-186ynæd District
Sub ProvenceXz-97jwăl Zone
RegionKhib-ăh Brush
Founded1300
Community LeaderAdministrator Mlêbë Brêmepî
Area3 km2 (1 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation2990 m (9809 ft)
Average Yearly Precipitation216 cm/y (85 in/y)
Population909
Population Density303 people per km2 (909 people per mi2)
Town AuraAugury
Naming
Native nameFìkh Rǐlni Nìbǐ
Pronunciation/ˈrɪlni/ /ˈnɨbɪ/
Direct Translation[custom] [tray]
Translation[Not Yet Translated]

Fìkh Rǐlni Nìbǐ (/ˈrɪlni/ /ˈnɨbɪ/ [custom] [tray]) is a subtropical Small Town located in Xz-97jwăl Zone, Bw-186ynæd District, within the Federation of Alveria.

The name Fìkh Rǐlni Nìbǐ is derived from the Constructi language, as Fìkh Rǐlni Nìbǐ was founded by Vú̄nḱ Ra̋ch 'Kiki Glaze' Mp̪f̄shv Yoīkīb Sénḱ Trtêgartco, who was culturaly Constructi.

Climate

Fìkh Rǐlni Nìbǐ has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 17°C (62°F). Fìkh Rǐlni Nìbǐ receives an average of 216 cm/y (85 in/y) of precipitation, most of which comes in the form of rain during the fall. Fìkh Rǐlni Nìbǐ covers an area of nearly 3 km2 (1 mi2), and an average elevation of 2990 m (9809 ft) above sea level.

Overview

Fìkh Rǐlni Nìbǐ was founded durring the early 14th century in winter of the year 1300, by Vú̄nḱ Ra̋ch 'Kiki Glaze' Mp̪f̄shv Yoīkīb Sénḱ Trtêgartco. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Vú̄nḱ Ra̋ch 'Kiki Glaze' Mp̪f̄shv Yoīkīb Sénḱ Trtêgartco.

Fìkh Rǐlni Nìbǐ was built using the conventions of Constructi durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Fìkh Rǐlni Nìbǐ is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Fìkh Rǐlni Nìbǐ is was constructed arround several crampt split-log ties mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The town is protected by a renforced stone fence which sits atop earthwork defences, for some of the best inexpencive defences a town of Fìkh Rǐlni Nìbǐ's size could have. Fìkh Rǐlni Nìbǐ's well-designed, yet cheep are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.

Right off the bat Fìkh Rǐlni Nìbǐ hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this town has come into quite a lot of wealth, and recently from the looks of things. This wealth has brought the town nothing but neurosis, if you can believe your eyes. Everyone acts as if you’re out to take a piece of them. Every door is locked and every window barred. Efforts are made to make you feel welcome, but only in the public areas of the town, particularly the market.

Civic Infrastructure

Fìkh Rǐlni Nìbǐ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fìkh Rǐlni Nìbǐ.

Fìkh Rǐlni Nìbǐ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Fìkh Rǐlni Nìbǐ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fìkh Rǐlni Nìbǐ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fìkh Rǐlni Nìbǐ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fìkh Rǐlni Nìbǐ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fìkh Rǐlni Nìbǐ's public wards, blessings, and other arcane systems.

Fìkh Rǐlni Nìbǐ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Fìkh Rǐlni Nìbǐ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Fìkh Rǐlni Nìbǐ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

While Fìkh Rǐlni Nìbǐ has a public leader, the real authority is hidden from outsiders. This ruler may draw their authority from rationales unacceptable to outsiders, they may have cowed the public authority into obedience, or they may have a mutually beneficial private arrangement with the official ruler.

Fìkh Rǐlni Nìbǐ's garrison was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

Due to the actions of local Kami, winter is long in Fìkh Rǐlni Nìbǐ.

The Herd Animal, Antelope near Fìkh Rǐlni Nìbǐ are known to be quite timid.

Fìkh Rǐlni Nìbǐ's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local narcotic to channel Elven High Magic energies of tier 2 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3681 m2
    • Cattle and Similar Creatures: 227
    • Poultry: 2727
    • Swine: 181
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 90

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 2
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 4
  • Glassworkers: 3
  • Gunsmiths: 1
  • Hatters: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 3
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 5
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 2
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 6
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 4
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Bards: 1
  • Dancers: 1
  • Musicians: 2
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

254 of Fìkh Rǐlni Nìbǐ's population work within a Foundational Occupation.

610 of Fìkh Rǐlni Nìbǐ's population do not work in a formal occupation, but do contribute to the local economy. 45 (5%) are noncontributers.

Points of Interest

Fìkh Rǐlni Nìbǐ's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

The the a kukri of Wild Magic, an a kukri imbued with potent amounts of Wild Magic energies was created in Fìkh Rǐlni Nìbǐ by in time immemorial, reportedly some time during the late 2nd century.

History